Name: The Thing
AKA: Ben Grimm
Description and Character Notes: 150 point build (Secret Wars Thing) While on battleworld can switch forms.
Body: 7
Mind: 4
Soul: 6
Health Points: 65
Energy Points: 50
Shock Value: 13
Combat Value: 5
Defense Value: 3
Attributes:
Skills
Unarmed Attack 4x8 = 32 (Master)
Unarmed Defense 4x8 = 32 (Master)
Street Sense 2x2 = 4 (Expert)
Piloting 3x2+ 2 = 8 (Veteran)
Spaceships
Aircraft
Powerlifting 2x6 = 12 (Expert)
Navigation 2x2+ 2 = 6 (Expert)
Air
Space
Intimidation 2x3+ 1 = 7 (Expert)
Street
Controlled Breathing 5x1+ 1 = 6 (Grand Master)
Holding Breath
City Knowledge 4x3+ 1 = 13 (Master)
New York and Yancy St
Thing Form 11x9 = 99
Full-Powered Form
Attributes
Super Strength 5x4 = 20 (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Armour 10x3 = 30 (100 damage stopped)
Special Defense 2x1 = 2
Does not Age while in Rock form
Ageing
Adaptation 2x1 = 2
Intense Cold
Intense Heat
Tough 10x2 = 20 (+200 health points)
Extra Attacks 2x8 = 16
Extra Defenses 3x3 = 9
Combat Technique 2x1 = 2
ACV Knockback
Leap Attack
Immovable 4x1 = 4 (80 meter knockback reduction)
Massive Damage 1x5 = 5 (+10 damage)
All Forms of Combat
Highly Skilled 9x1 = 9
Massive Damage 4x2 = 8 (+40 damage)
Unarmed Combat
Silver Age Sentinels Characters
Sunday, June 30, 2013
Saturday, June 29, 2013
Mr. Fantastic (Marvel)
Name: Mr. Fantastic
AKA: Reed Richards
Description and Character Notes: 180 point Build
Body: 6
Mind: 14
Soul: 8
Health Points: 130
Energy Points: 110
Shock Value: 14
Combat Value: 9
Defense Value: 7
Attributes:
Skills
Unarmed Attack 3x8 = 24 (+6 levels from Elasticity)
Unarmed Defense 3x8 = 24 (+6 levels from Elasticity)
Physical Sciences 5x5+ 3 = 28 (Grand Master)
Engineering
Mathematics
Physics
Computers 4x4+ 4 = 20 (Master)
AI
Databases
Prgraming
System Ops
Mechanics 3x4+ 2 = 14 (Veteran)
Aeronautical
Micro
Elasticity 6x2 = 12 (Entire Body 20 x regular dimensions)
Wealth 10x3 = 30 ($10,000,000,000)
Gadgets 4x2 = 8 (4 major gadgets)
Major Gadgets (4 major gadgets)
Minor Gadgets (16 minor gadgets)
Highly Skilled 8x1 = 8
Significant Other (S.O.) 3x-1 = -3 (Always in danger)
Nemesis 3x-1 = -3 (Alway interfering)
Block mind Control 5x6 = 30 (-5 Check Value Penalty)
Blocks All Attributes
Massive Damage 4x2 = 8 (+40 damage)
Strech Attacks
Armor 10x3 - 2 = 28 (100 damage stopped)
Works agains Blunt, Piercing, Stabbing, and Electricity 1x-2 = -2
Tough 3x2 = 6 (+60 health points)
AKA: Reed Richards
Description and Character Notes: 180 point Build
Body: 6
Mind: 14
Soul: 8
Health Points: 130
Energy Points: 110
Shock Value: 14
Combat Value: 9
Defense Value: 7
Attributes:
Skills
Unarmed Attack 3x8 = 24 (+6 levels from Elasticity)
Unarmed Defense 3x8 = 24 (+6 levels from Elasticity)
Physical Sciences 5x5+ 3 = 28 (Grand Master)
Engineering
Mathematics
Physics
Computers 4x4+ 4 = 20 (Master)
AI
Databases
Prgraming
System Ops
Mechanics 3x4+ 2 = 14 (Veteran)
Aeronautical
Micro
Elasticity 6x2 = 12 (Entire Body 20 x regular dimensions)
Wealth 10x3 = 30 ($10,000,000,000)
Gadgets 4x2 = 8 (4 major gadgets)
Major Gadgets (4 major gadgets)
Minor Gadgets (16 minor gadgets)
Highly Skilled 8x1 = 8
Significant Other (S.O.) 3x-1 = -3 (Always in danger)
Nemesis 3x-1 = -3 (Alway interfering)
Block mind Control 5x6 = 30 (-5 Check Value Penalty)
Blocks All Attributes
Massive Damage 4x2 = 8 (+40 damage)
Strech Attacks
Armor 10x3 - 2 = 28 (100 damage stopped)
Works agains Blunt, Piercing, Stabbing, and Electricity 1x-2 = -2
Tough 3x2 = 6 (+60 health points)
Friday, June 28, 2013
Human Torch (Storm)(Marvel)
Name: Human Torch
AKA: Johnny Storm (170 pt Build)
Body: 5
Mind: 5
Soul: 5
Health Points: 50
Energy Points: 50
Shock Value: 10
Combat Value: 5
Defense Value: 3
Attributes:
Skills
Special Ranged Attack 4x10 = 40 (Master)
Unarmed Attack 3x8 = 24 (Veteran)
Unarmed Defense 2x8 = 16 (Expert)
Driving 3x2 = 6 (Veteran)
Mechanics 1x4 = 4 (Well-Trained)
Flame On 10x9 = 90
Full-Powered Form
Attributes
Flame Stream 2x4 = 8 (40 damage attack)
Short Range
Burning (4 buring damage per round for 5 rounds)
Fire Ball 3x4 = 12 (40 damage attack)
Accurate 1x20 = 20 (+2 bonus to attack)
Nova Blast 8x4 = 32 (100 damage attack)
Area Effect 3x20 = 60 (20 metre radius)
Fiery Aura 3x4 = 12 (20 damage attack)
Aura
Flight 4x4 = 16 (500 kph)
Fly in any Direction
Force Field 3x4+ 8 = 20 (100 damage reduction)
Area 1x1 = 1 (10cm)
Duration 7x1 = 7 (1 day)
Projectiles Only
Highly Skilled 6x1 = 6
Fire Immunity 8x5 = 40 (8 points for attributes)
Attributes 0x1 = 0
Defects 0x1 = 0
Heightened Senses 1x1 = 1
Infravision
Dynamic Powers 1x(10 - 7) = 3
Fire Control
Intensity and shape of flames in sight
AKA: Johnny Storm (170 pt Build)
Body: 5
Mind: 5
Soul: 5
Health Points: 50
Energy Points: 50
Shock Value: 10
Combat Value: 5
Defense Value: 3
Attributes:
Skills
Special Ranged Attack 4x10 = 40 (Master)
Unarmed Attack 3x8 = 24 (Veteran)
Unarmed Defense 2x8 = 16 (Expert)
Driving 3x2 = 6 (Veteran)
Mechanics 1x4 = 4 (Well-Trained)
Flame On 10x9 = 90
Full-Powered Form
Attributes
Flame Stream 2x4 = 8 (40 damage attack)
Short Range
Burning (4 buring damage per round for 5 rounds)
Fire Ball 3x4 = 12 (40 damage attack)
Accurate 1x20 = 20 (+2 bonus to attack)
Nova Blast 8x4 = 32 (100 damage attack)
Area Effect 3x20 = 60 (20 metre radius)
Fiery Aura 3x4 = 12 (20 damage attack)
Aura
Flight 4x4 = 16 (500 kph)
Fly in any Direction
Force Field 3x4+ 8 = 20 (100 damage reduction)
Area 1x1 = 1 (10cm)
Duration 7x1 = 7 (1 day)
Projectiles Only
Highly Skilled 6x1 = 6
Fire Immunity 8x5 = 40 (8 points for attributes)
Attributes 0x1 = 0
Defects 0x1 = 0
Heightened Senses 1x1 = 1
Infravision
Dynamic Powers 1x(10 - 7) = 3
Fire Control
Intensity and shape of flames in sight
Tuesday, June 25, 2013
Wasp (Marvel)
Name: Wasp
Real Name: Janet Van Dyne
Description and Character Notes: 180 point build
Body: 6
Mind: 6
Soul: 8
Health Points: 70
Energy Points: 70
Shock Value: 14
Combat Value: 6
Defense Value: 4
Attributes:
Skills
Special Ranged Attack 3x10 = 30 (Veteran)
Unarmed Attack 3x8 = 24 (Veteran)
Unarmed Defense 3x8 = 24 (Veteran)
Artisan 4x2+ 1 = 9 (Master)
Design (Fashion)
Writing 2x1+ 1 = 3 (Expert)
Screenwriting
Stinger Blasts 7x4 = 28 (20 damage attack)
Accurate 1x20 = 20 (+2 bonus to attack)
Penetrating (Armour) 5x20 = 100 (100 pts of Armour Reduction)
Insect Control 7x1+ 1 = 8 (5,000 animals summoned)
Normal Summoning
Duration 1x1 = 1 (1 round)
Insects
Mini 5x9 = 45
Full-Powered Form
Attributes
Shrink 8x1 = 8 (Rough Size: bug)
Flight 2x4 = 8 (50 kph)
Fly in any Direction
Enhanced [Body] 6x2 = 12
Armour 2x3 = 6 (20 damage stopped)
Extra Attacks 2x8 = 16
Giant 5x9 = 45
Full-Powered Form
Attributes
Armour 0x3 = 0 (+5 levels from Grow) (50 damage stopped)
Immovable 0x1 = 0 (+5 levels from Grow) (100 meter knockback reduction)
Super Strength 0x4 = 0 (+5 levels from Grow) (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Grow 5x10 = 50
Avengers 8x1 = 8 (Senior Rank)
National
Moderate Power
Highly Skilled 6x1 = 6
Real Name: Janet Van Dyne
Description and Character Notes: 180 point build
Body: 6
Mind: 6
Soul: 8
Health Points: 70
Energy Points: 70
Shock Value: 14
Combat Value: 6
Defense Value: 4
Attributes:
Skills
Special Ranged Attack 3x10 = 30 (Veteran)
Unarmed Attack 3x8 = 24 (Veteran)
Unarmed Defense 3x8 = 24 (Veteran)
Artisan 4x2+ 1 = 9 (Master)
Design (Fashion)
Writing 2x1+ 1 = 3 (Expert)
Screenwriting
Stinger Blasts 7x4 = 28 (20 damage attack)
Accurate 1x20 = 20 (+2 bonus to attack)
Penetrating (Armour) 5x20 = 100 (100 pts of Armour Reduction)
Insect Control 7x1+ 1 = 8 (5,000 animals summoned)
Normal Summoning
Duration 1x1 = 1 (1 round)
Insects
Mini 5x9 = 45
Full-Powered Form
Attributes
Shrink 8x1 = 8 (Rough Size: bug)
Flight 2x4 = 8 (50 kph)
Fly in any Direction
Enhanced [Body] 6x2 = 12
Armour 2x3 = 6 (20 damage stopped)
Extra Attacks 2x8 = 16
Giant 5x9 = 45
Full-Powered Form
Attributes
Armour 0x3 = 0 (+5 levels from Grow) (50 damage stopped)
Immovable 0x1 = 0 (+5 levels from Grow) (100 meter knockback reduction)
Super Strength 0x4 = 0 (+5 levels from Grow) (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Grow 5x10 = 50
Avengers 8x1 = 8 (Senior Rank)
National
Moderate Power
Highly Skilled 6x1 = 6
Monday, June 24, 2013
Thor (Marvel)
Name: Thor
Genre: SAS Default Skills
Description and Character Notes: Thor (Secret Wars Era) took 350 points to make him right.
Body: 16
Mind: 8
Soul: 13
Health Points: 245 (345)
Energy Points: 105
Shock Value: 29
Combat Value: 12
Defense Value: 10
Attributes:
Skills
Melee Attack 4x7+ 1 = 29 (Master)
Hammers
Melee Defense 3x7 = 21 (Veteran)
Unarmed Attack 2x8 = 16 (Expert)
Unarmed Defense 1x8 = 8 (Well-Trained)
Occult 3x2 = 6 (Veteran)
Thown Mjolnir 2x10 = 20 (Expert)
Armour 10x3 = 30 (100 damage stopped)
Combat Technique 1x1 = 1
ACV Knockback
Extra Attacks 1x8 = 8
Extra Defenses 5x3 = 15
Heightened Awareness 5x1 = 5 (10 Check Value Bonus)
Super Strength 5x4 = 20 (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Tough 5x2 = 10 (+100 health points)
Special Defense 1x1 = 1
Ageing
Belt of Strength 6x4 = 24
Difficult To Lose
Super Strength 5x4 = 20 (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Tough 5x2 = 10 (+100 health points)
Mjolnir 39x4 - 1 = 155
Difficult To Lose
Must be Worthy to Wield 1x-1 = -1
Combat Technique 1x1 = 1
Block Ranged Attacks
Regeneration 2x6 = 12 (10 Heath Points restored each round)
Power Flux 10x15+ 10 = 160 (50 Flux Points)
Storms
Duration 10x1 = 10 (1 round)
Flight 4x4 = 16 (500 kph)
Fly in any Direction
Hyperflight 2x2 = 4 (10 times the speed of light)
Special Movement 1x1 = 1
Asgard
Special Defense 1x1 = 1
Magic
Highly Skilled 7x1 = 7
Genre: SAS Default Skills
Description and Character Notes: Thor (Secret Wars Era) took 350 points to make him right.
Body: 16
Mind: 8
Soul: 13
Health Points: 245 (345)
Energy Points: 105
Shock Value: 29
Combat Value: 12
Defense Value: 10
Attributes:
Skills
Melee Attack 4x7+ 1 = 29 (Master)
Hammers
Melee Defense 3x7 = 21 (Veteran)
Unarmed Attack 2x8 = 16 (Expert)
Unarmed Defense 1x8 = 8 (Well-Trained)
Occult 3x2 = 6 (Veteran)
Thown Mjolnir 2x10 = 20 (Expert)
Armour 10x3 = 30 (100 damage stopped)
Combat Technique 1x1 = 1
ACV Knockback
Extra Attacks 1x8 = 8
Extra Defenses 5x3 = 15
Heightened Awareness 5x1 = 5 (10 Check Value Bonus)
Super Strength 5x4 = 20 (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Tough 5x2 = 10 (+100 health points)
Special Defense 1x1 = 1
Ageing
Belt of Strength 6x4 = 24
Difficult To Lose
Super Strength 5x4 = 20 (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Tough 5x2 = 10 (+100 health points)
Mjolnir 39x4 - 1 = 155
Difficult To Lose
Must be Worthy to Wield 1x-1 = -1
Combat Technique 1x1 = 1
Block Ranged Attacks
Regeneration 2x6 = 12 (10 Heath Points restored each round)
Power Flux 10x15+ 10 = 160 (50 Flux Points)
Storms
Duration 10x1 = 10 (1 round)
Flight 4x4 = 16 (500 kph)
Fly in any Direction
Hyperflight 2x2 = 4 (10 times the speed of light)
Special Movement 1x1 = 1
Asgard
Special Defense 1x1 = 1
Magic
Highly Skilled 7x1 = 7
Tuesday, June 11, 2013
She-Hulk (Marvel)
Name: She Hulk
Jennifer Walters
Description and Character Notes: 150 point build Secret Wars era She-Hulk.
Body: 5
Mind: 8
Soul: 4
Health Points: 45
Energy Points: 60
Shock Value: 9
Combat Value: 5
Defense Value: 3
Attributes:
Skills
Law 3x3+ 1 = 10 (Veteran)
Criminal
Melee Attack 2x7 = 14 (Expert)
Melee Defense 2x7 = 14 (Expert)
Social Sciences 2x2+ 1 = 5 (Expert)
Psychology
Piloting 3x2+ 1 = 7 (Veteran)
Jets
Highly Skilled 2x1 = 2
She-Hulk Form 12x9 = 108
Full-Powered Form
Attributes
Armour 6x3 = 18 (60 damage stopped)
Enhanced [Soul] 3x2 = 6
Extra Attacks 1x8 = 8
Extra Defenses 1x3 = 3
Features 1x1 = 1
Appearance
Immovable 2x1 = 2 (40 meter knockback reduction)
Massive Damage 2x2 = 4 (+20 damage)
Unarmed
Regeneration 4x6 = 24 (20 Heath Points restored each round)
Special Defense 4x1 = 4
Disease
Disease
Pain
Pain
Super Strength 7x4 = 28 (100 tonnes and +70 damage in close combat and +28 strength check bonus)
Enhanced [Body] 4x2 = 8
Tough 5x2 = 10 (+100 health points)
Adaptation 4x1 = 4
Intense Cold
Intense Heat
Radiation
Extreme Pressure
Avengers 3x2 = 6 (Between Connected and Respected)
National
Significant Power
Jennifer Walters
Description and Character Notes: 150 point build Secret Wars era She-Hulk.
Body: 5
Mind: 8
Soul: 4
Health Points: 45
Energy Points: 60
Shock Value: 9
Combat Value: 5
Defense Value: 3
Attributes:
Skills
Law 3x3+ 1 = 10 (Veteran)
Criminal
Melee Attack 2x7 = 14 (Expert)
Melee Defense 2x7 = 14 (Expert)
Social Sciences 2x2+ 1 = 5 (Expert)
Psychology
Piloting 3x2+ 1 = 7 (Veteran)
Jets
Highly Skilled 2x1 = 2
She-Hulk Form 12x9 = 108
Full-Powered Form
Attributes
Armour 6x3 = 18 (60 damage stopped)
Enhanced [Soul] 3x2 = 6
Extra Attacks 1x8 = 8
Extra Defenses 1x3 = 3
Features 1x1 = 1
Appearance
Immovable 2x1 = 2 (40 meter knockback reduction)
Massive Damage 2x2 = 4 (+20 damage)
Unarmed
Regeneration 4x6 = 24 (20 Heath Points restored each round)
Special Defense 4x1 = 4
Disease
Disease
Pain
Pain
Super Strength 7x4 = 28 (100 tonnes and +70 damage in close combat and +28 strength check bonus)
Enhanced [Body] 4x2 = 8
Tough 5x2 = 10 (+100 health points)
Adaptation 4x1 = 4
Intense Cold
Intense Heat
Radiation
Extreme Pressure
Avengers 3x2 = 6 (Between Connected and Respected)
National
Significant Power
Saturday, May 18, 2013
Iron Man II (Marvel)
Name: Iron Man II
AKA: James Rhodes
Description and Character Notes: This is James Rhodes built into the Iron Man Mark V armor, while Tony Stark was still battling his alchoholism. He did not become War Machine until years later.
Built on 190 points
Body: 7
Mind: 4
Soul: 5
Health Points: 60 (220)
Energy Points: 45
Shock Value: 12
Combat Value: 5
Defense Value: 3
Attributes:
Skills
Demolitions 1x5 = 5 (Well-Trained)
Military Sciences 2x4 = 8 (Expert)
Mechanics 2x4+ 1 = 9 (Expert)
Aeronautical
Piloting 3x2+ 2 = 8 (Veteran)
Jets
Helos
Gun Combat 3x8 = 24 (Veteran)
Heavy Weapons 2x9 = 18 (Expert)
Ranged Defense 2x12 = 24 (Expert)
Melee Attack 2x7 = 14 (Expert)
Melee Defense 2x7 = 14 (Expert)
Unarmed Attack 1x8 = 8 (Well-Trained)
Unarmed Defense 1x8 = 8 (Well-Trained)
Highly Skilled 11x1 = 11
Organizational Ties 6x2 = 12 (Middle Rank)
National
Significant Power
Item of Power 33x4 = 132
Difficult To Lose
Armour 5x3 - 1 = 14 (50 damage stopped)
Needs repairs 1x-1 = -1
Flight 5x4 = 20 (1,000 kph)
Fly in any Direction
Extra Attacks 1x8 = 8
Extra Defenses 1x3 = 3
Repulsors 2x4 = 8 (40 damage attack)
Unibeam 13x4 - 3 = 49 (100 damage attack)
Accurate 2x20 = 40 (+4 bonus to attack)
Penetrating (Force Field) 3x20 = 60 (60 pts of Force Field Reduction)
Penetrating (Armour) 3x20 = 60 (60 pts of Armour Reduction)
Activation Time 2x-1 - 1 = -3 (1 round)
Can be interrupted
Tough 8x2 = 16 (+160 health points)
Invisibility 1x2 = 2
Partial Invisibility
Radar
Adaptation 8x1 = 8
Vacuum
Extreme Pressure
Intense Cold
Intense Heat
Noxious Gases
Radiation
Underwater
Earth Atmosphere
Super Strength 5x4 = 20 (30 tonnes and +50 damage in close combat and +20 strength check bonus)
Projection 4x3+ 5 = 17 (5m radius area)
Area 2x1 = 2 (1m)
Duration 3x1 = 3 (1 min)
Combat Technique 3x1 = 3
Weapons Encyclopedia
Steady Hand
Lightning Reflexes
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